#pragma once // //- // =========================================================================== // Copyright 2017 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== //+ // // CLASS: MRenderPassRegistry // // **************************************************************************** #include #include #include #include OPENMAYA_MAJOR_NAMESPACE_OPEN // **************************************************************************** // CLASS DECLARATION (MRenderPassRegistry) //! \ingroup OpenMayaRender //! \brief Access the render pass registry /*! This class provides a means to register custom render pass definitions with Maya's internal render pass registry. It can also be used to query pass definitions. */ class OPENMAYA_EXPORT MRenderPassRegistry { public: static MRenderPassDef getRenderPassDefinition(const MString& passID, MStatus* ReturnStatus=NULL); static MRenderPassDef registerRenderPassDefinition( const MString &passID, const MString &passName, const MString &passGroup, const MString &description, bool overload=false, MStatus* ReturnStatus=NULL); static const char* className(); private: MRenderPassRegistry(); ~MRenderPassRegistry(); }; OPENMAYA_NAMESPACE_CLOSE