#pragma once //- // =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== //+ // // CLASS: MFloatPointArray // // **************************************************************************** #include #include #include #include OPENMAYA_MAJOR_NAMESPACE_OPEN // **************************************************************************** // CLASS DECLARATION (MFloatPointArray) //! \ingroup OpenMaya //! \brief Array of MFloatPoint data type. /*! This class implements an array of MFloatPoints. Common convenience functions are available, and the implementation is compatible with the internal Maya implementation so that it can be passed efficiently between plugins and internal maya data structures. */ class OPENMAYA_EXPORT MFloatPointArray { public: typedef MArrayIteratorTemplate Iterator; typedef MArrayConstIteratorTemplate ConstIterator; MFloatPointArray(); MFloatPointArray( const MFloatPointArray& other ); BEGIN_NO_SCRIPT_SUPPORT: //! NO SCRIPT SUPPORT MFloatPointArray( const MFloatPoint points[], unsigned int count ); END_NO_SCRIPT_SUPPORT: MFloatPointArray( const float points[][4], unsigned int count ); MFloatPointArray( const double points[][4], unsigned int count ); MFloatPointArray( unsigned int initialSize, const MFloatPoint &initialValue = MFloatPoint::origin ); ~MFloatPointArray(); const MFloatPoint& operator[]( unsigned int index ) const; MFloatPointArray & operator=( const MFloatPointArray & other ); MStatus set( const MFloatPoint& element, unsigned int index); MStatus set( unsigned int index, float x, float y, float z=0, float w=1); MStatus set( float element[4], unsigned int index); MStatus set( double element[4], unsigned int index); MStatus setLength( unsigned int length ); unsigned int length() const; MStatus remove( unsigned int index ); MStatus insert( const MFloatPoint & element, unsigned int index ); MStatus append( const MFloatPoint & element ); MStatus append( float x, float y, float z=0, float w=1 ); MStatus copy( const MFloatPointArray& source ); MStatus clear(); MStatus get( float [][4] ) const; MStatus get( double [][4] ) const; void setSizeIncrement ( unsigned int newIncrement ); unsigned int sizeIncrement () const; BEGIN_NO_SCRIPT_SUPPORT: //! NO SCRIPT SUPPORT MFloatPoint& operator[]( unsigned int index ); //! NO SCRIPT SUPPORT friend OPENMAYA_EXPORT std::ostream &operator<<(std::ostream &os, const MFloatPointArray &array); #if !defined(SWIG) Iterator begin(); Iterator end(); ConstIterator begin() const; ConstIterator end() const; ConstIterator cbegin() const; ConstIterator cend() const; #endif END_NO_SCRIPT_SUPPORT: static const char* className(); protected: // No protected members OPENMAYA_PRIVATE: MFloatPointArray( void* ); void * arr; struct api_data { float x; float y; float z; float w; }; const api_data* debugPeekValue ; bool own; void syncDebugPeekValue(); }; OPENMAYA_NAMESPACE_CLOSE